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Interview with Jim Gindin

Gabe : Up to how many players/draft picks can be traded at one time, ie, what is the biggest deal in terms of numbers can you make with another team? Is there an opportunity to trade 8 for 1, such as the John Elway deal in 1983?

Jim : You can trade 2 players/picks for 2 at most. This is to prevent computer teams from giving up their Elways too easily.

Gabe : Future draft picks cannot be dealt, correct?

Jim : You can trade next year's draft picks as soon as the current draft is over. The game deals with one set of picks at a time, so you can, for instance, make a trade immediately before the season for a desperately needed offensive tackle while giving up next year's first-round pick.

Gabe : In terms of "gameplay", are their things such as adjustable team profiles, depth charts, etc?

Jim : You have the option of being able to set your team's depth chart. This will allow you try out rookies late in the season, or ensure that Brian Griese gets playing time in Denver. You can also set your team's game plan, which allows you to decide how often your team runs the ball during certain situations as well as which direction it runs. You can also determine the distribution of long passes as opposed to screen passes and passes of other distances.

Gabe : Besides managing your roster, can management be "managed" as well?

Jim : You can hire new coaches and lead scouts before each season. The coaches are rated in 14 categories, and this determines how well they develop talent as well as how well they react to an opponent's game plan. The scouts are rated in 10 categories, and this determines how accurately they can assess talent in each position. You definitely want a scout who knows how to evaluate the rookies and the quarterbacks.

Gabe : Was any type of licensing obtained, such as from the NFLPA, etc. that allows for the use of real name, real team names, etc.?

Jim : No. Team nicknames are the trademarked property of their respective teams. And that's absolute. So I did not include team nicknames. You can edit these as you wish. Player names, however, are not trademarked properties. As long as anyone who plays the game understands that the players themselves do not endorse this game, the names can be used. This is part of my licensing agreement. I've done an enormous amount of research into this question, and the legal precedent is crystal clear.


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