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R4: Ridge Racer Type 4 (PSX) Review
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The Sony Playstation is becoming one of the best gaming systems for
racing/driving simulations. There are a wide variety of simulations from
combat racing (Wipeout XL and Destruction Derby) to die hard racing
simulations (Gran Turismo and Nascar '99). But one racing game started it
all, and every new installment of the game seems to get more better and
better. Welcome to the world of Ridge Racer. From the game makers at Namco, Ridge
Racer is not only the first racing game for the Playstation, it was one of
the first games for the console when it was released on September 9, 1995.
Now Namco just released their fourth racing game, Ridge Racer Type 4, AKA
R4.
Presentation/Graphics : 92
The graphics in R4 are amazing and I must say they even surpass Gran
Turismo. The attention to detail is very high and you will notice them as soon as
you step into your first race. Each track is highly detailed and designed
very well. Strategically placed signs and arrows are used to help guide you
around turns. Skyscrapers, billboards and bridges are very common within the
tracks. You can actually see your opponents driving on a bridge above you in
some tracks. Or you might notice planes flying by overhead and helicopters
hovering along side the tracks. On one particular track you can see
fireworks bursting in the sky while you are racing. The lighting effects
are the best I've seen and it adds a cinematic feel to each race. There is
no slowdown whatsoever and it is truly a sight to see. The scenery in R4 is
amazing and you will catch yourself gazing off in a middle of a race. The
replays are in high resolution and they have the same flash as Gran Turismo
does for their replays.
The cars look very realistic (even though they are not real) and smooth, even though some of the car models will stretch your imagination. Each car is
covered by sponsor decals and cool racing designs. All the car models have a
very shiny metallic surface almost as if they had just been washed and waxed. R4
added every kind of effect you can think of, including reflections off of windows
and the taillights leaving a light tail effect around comers (like in
Wipeout XL). Other little things like your head and taillights turning on as
you enter a dark tunnel and then turning back off once you exit the darkness
and enter the sunlight just shows you how much detail was put into this
game. You will not see any damage if you run into the wall or crash into
another car, though. This is a true arcade racing game, so that kind of stuff
missing is fine by me. I'm sure some of you sim fans will complain anyways.
You get to choose from two views, the hood ornament view and behind the car
view. Both work well with the game, but the hood ornament view has a major
advantage. You can see behind you with the rear view mirror. In the behind
the car view there is no way to see anything behind you. Namco should have
used a button to look behind you or some alternative. Being able to see other
racers behind you gives you the chance to try and block anyone off if they
try to pass you. It is a very useful tactic and any good racer does it. In
the hood ornament view, you get a larger picture and the rear view mirror.
So, I always play in that view and I recommend everyone else to if they want
to get all the cars. It takes some getting used to if you are new to it. But
once you feel comfortable, you will improve your times and ultimately win
the race.
Presentation/Audio : 90
R4 sounds beautiful. Everything sounds crisp and clear. You are given up to
15 music tracks to choose from before each race. Each selection has its own
unique beat and rhythm. I'm sure you'll find a selection that sounds good to
you. The songs range from a fast pace adrenaline pumping techno jam to a
smooth laid back jazzy hip-hop. All the cars have their own unique engine
sound. From a soft hummer to a loud roar. All in stereo! The stereo sound is
excellent and you can hear every car around you. The only thing I don't like
in this department is the commentator with his annoying phrase. You'll see
what I mean when he yells, "Take him out!", for the fifth time in one race.
Interface/Options : 75
The menu system in R4 is very easy and basic. The background has a huge "R4"
printed on a black surface which changes to yellow and back. A list of
modes are printed on top of this in a plain gray text. Nothing special here.
I guess Namco took all their time into making the actual game and forgot
about this. It is very easy to do what you want to do, so I guess that's the
important part.
R4 supports the Dual-Shock gamepad very well. You cannot set your own
button configurations, but R4 does have 8 configurations to choose from. I
only wish the accelerate and brake could be used with the right analog
stick. The digital accelerate and brake work just fine, but analog is always
better. The Dual-Shock works very well in R4 and you can feel every contact
from a light tap to a major crash. The analog steering is new for the Ridge
Racer series and now you have more control than ever.
Namco also created a brand new controller for R4, the JogCon. The JogCon
comes with limited editions of R4. Namco's new JogCon brings a new level of
interaction to R4. It combines analog controls with an innovative steering
device which features resistance feedback. So not only do you feel every
little bump and grind, you feel a resistance on the steering device when you
make a sharp turn at high speeds. The JogCon works perfectly with R4 and it
can be used with other racers, even Gran Turismo 2. So if you can find the
limited R4 package, I suggest you grab hold of it and don't let go!
Gameplay : 96
R4 introduces several new features into this installment: Gran Prix, Time
Trial, Vs. Mode, and Extra Trial. In the Gran Prix mode you start off as a
rookie race car driver and you must choose a team to sponsor you and the
make of your car that you would like to race with. There are four teams; the
Dig Racing Team (USA), R.C. Micro Mouse Mappy (France), Pac Racing Team
(Japan), and Racing Team Solvaloul (Italy). After you choose a team, you
team manager will introduce him or herself and give you a little background
knowledge of the team. There are also four carmakers: Lizard (USA), Terrazi
(Japan), Agesolo (France), Assoluto (Italy). You might recognize these names
from Rage Racer. Once that is all done, you are on your way to compete in
three Trials that consist of eight tracks. Unlike the previous Ridge Racers,
each track is different. The first two trials have two tracks each and the
final trial has four. You must finish each race within a given qualification
to advance from track to track and trial to trial. If you fail the
qualification once, you still have three more chances to try and qualify. If
you still don't make the qualifications after three more tries, game over.
When you do make the qualifications and advance to the next trial you are
awarded with a new car. The better you do in each trial, the better the
modifications on your new car. Every time you play the Gran Prix mode you
can mix and match the teams and car makers to win different types of cars.
Another way to get even more cars is the Extra Trial mode. First you
must beat the Gran Prix mode to get this option. In Extra Trial you choose a
carmaker. Then you race against a computer opponent. If you win the race,
you win a new car. You can keep doing this process and end up with over 300
cars! The only other way to get cars is with a Sony PocketStation. R4 is the
first game to use the PocketStation and I promise you it will not be the
last (Street Fighter Alpha 3 also uses it). With the PocketStation you can
trade cars with a friend who also has a PocketStation. This is by far the
easiest and fastest way to get all the cars (and the coolest!).
R4 has several other modes to play. This is the first Ridge Racer to have a
split screen Vs. Mode. In Vs. Mode you can load up any saved cars you have
and race them against a friend on any track. A total of two computer
opponents can race with you and you have the option to set their
intelligence level. Or you could link up and play with three other friends!
There is nothing cooler than racing against three of your friends with your
hard-earned car and leaving them in the dust racing it. It is an experience
previously only felt in arcades, but now you can have it at home.
In the Time Trial mode you can practice each track by yourself trying to
improve your time. A computer opponent represents your fastest time in each
track and can be used as a guide to improve your time. In the Garage you can
change the color of any of your cars that you have and design your own logo
to put on your cars. I made my own racing team called M.G. Solid and all my
cars are marked with a logo I created. If you take your time you can make
some pretty nice logos. But unfortunately you will not see your created
logos on your car in the Gran Prix. They will be on your car in any other
mode though. (Extra Trial, Vs. Mode and Practice)
Now let's talk about how the cars handle during the race. The bumper car
effect is gone (that's when you bounce back from hitting a car or the wall).
Now you will just slow down a little bit, but you are able to recover
faster. Power sliding is still in full effect and can be used as a major
advantage if you know when and when not to use it. Namco also made the game
so that beginners who don't know how to power slide still have a chance to
win. Each car handles differently and you will learn which one is better with
power sliding and which one is not. The car suspension works great in R4 and
you will see cars lean into turns and rock from left to right after a
collision. I must say, you have complete control of your car and every
mistake is your fault, not the game's.
Difficulty : 95
The AI is pretty good but you can tell the computer opponents follow a very
similar line. Their line is usually the best line, but once you become accustomed with the handling of your car, you will be able to cut corners short
and fly right by them. Every race you start in 8th place and you must work
your way to the top. So just about every race, you will be fighting for the
top three positions. That means you will get a very exciting race every time
you play and you never get that bored feeling. If you are ahead, be careful,
because one mistake could drop you one or two places. The computer is very
competitive and they don't like to lose, either. The AI becomes smarter and
faster in each trial. In the fourth trial you have to almost make a perfect
run (no collisions) to finish in first place. Sometimes you might get a
break and one of the computer opponents will take a turn too wide. Don't
count on it, though.
Each team is rated from easy to expert. Also, each car model is rated either
drift or grip. Drift meaning they are made for power sliding and grip meaning
they can take most turns without power sliding. So whatever combination you
choose, you could be making your season easy or hard. I recommend for
beginners that you choose an easy team and a grip car. Your chances of
winning it all are greatly improved.
Overall : 91
This is the best Ridge Racer yet and it could possibly take the crown
away from Gran Turismo as the best racer on the Playstation. Instead of
Namco making an arcade version of R4 and then converting it the Playstation
format, they made this game strictly for the PSX. The results is the best
looking Ridge Racer with tighter controls and a lot more features. With the
addition of 8 tracks, 45 unique car models and over 300 different car
variations, you will be playing R4 for a long time. Namco also added a
revived copy of the original Ridge Racer that runs at 60fps in High
Resolution, but you can also play Ridge Racer in its original format at
30fps. For some reason though, there is only one computer opponent in both
versions. I understand the power it takes to run 60fps in high resolution,
but the 30fps version should have been able to have more than one opponent.
Along with the new JogCon and PocketStation capabilities, it seems that
Namco put everything into R4 and came out with a great racing experience.
Anyone who considers himself or herself a true racing gamer should try this game: you will not be disappointed.
By: James Howard 5/25/99
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